Overview
Martial artist, or MA, characters are for the action oriented player. Martial Artists dedicate their lives to the perfection of their fighting techniques. Often traveling lightly encumbered, MAs are fast, nimble and possess extraordinary ability to block opponents' blows. MAs learn powerful methods of unarmed combat, doing as much damage with their bare fists as a Knight with a greatsword. At higher skill levels they have offensive blows that exceed all other fighting classes. But because they must engage in direct hand to hand combat, the life of martial artists is as dangerous as it is exciting. Martial artists receive many hit points and acquire skills and experience rapidly. As progress is made, Martial Artists learn the powerful kick and jumpkick attacks.
Martial Artists are not a difficult class to play, as equipment needs are minimal, and it offers much power to the player at higher levels. It requires, however, much patience during the middle skill levels as Martial Artists advance more slowly than Fighters and Knights. Opponent armor will frequently block a martial arts attack, and oftentimes the MA will not have enough HP to survive anything more than a brief stun. Moreover, martial artists who choose to wear armor to protect them while stunned will find their weapon blocking abilities severely limited. For this reason, MAs generally avoid wearing armor of any type. However, troll leather sometimes is fashionable among lower level Martial Artists. Footwear usually is avoided also as it tends to lessen the amount of damage delivered by kicks or jumpkicks.
- Most Important Character Stats: Strength, Dexterity
- Alignment: Lawful
- Magic User: No
- Traditional Weapons: Martial Arts
- Legendary Weapons: Crystalline Guantlets
Character Stats & Combat Adds
Note: To receive combat adds, Strength (str) and Dexterity (dex) stats must be at least 15.
- Strength and Dexterity are the most important Character Stats for MAs
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- LoKFreedom Project: MAs are given 15 extra Creation Points instead of 17. The suggested distribution at creation str 17 dex 18 int 12 wis 12 char 12 con 18.